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  1. #1

    Is VR the next big flop?

    I would be curious to hear what people think of VR in its current form. Although the general concept of virtual reality truly excites me, I haven't seen anything so far that could prompt an investment on my part. It made me wonder:

    Despite all the big tech companies investing heavily in virtual reality platforms, it doesn't look like the technology is really taking off right now. Is it simply due to the lack of content, or is the technology doomed from the start, sort of like 3D TVs? Do you even plan on buying a VR headset in the next year? If so, do you consider those cheaper headsets which hold your phone to your eyes an acceptable solution?

  2. #2
    I don’t know which category of your poll PS VR would go under. That’s what I plan to buy.
    I was sold on it by Rez, which is absolutely the perfect game for it. Some games are like that; they actually demonstrated the need for VR before it really even existed in a usable form.
    All that could really hold me back is cost. It is expensive, and that’s a barrier. I’ll see if and how I can afford it. But I really want it.
    I do think that it’s the kind of thing game developers are going to need to really think about, and not just vomit out a bunch of first-person shooters because hey, they’re supposed to be "realistic" and this headset makes everything feel real! It’s just not that simple; there are a lot of reasons why "realistic" POV-type games don’t work well in VR.
    But games like Rez, where you’re creating an immersive experience tailored for gameplay rather than "realism", are just perfect.

  3. #3
    I’m holding out for a few generations. I think we’re still at the point where VR hardware is in flux and game design is still in the experimental stages. I’m more likely the invest in third or fourth gen hardware (i.e. 4-5 years from now) once we’ve figured out interface and interaction models and there are truly amazing VR gaming experiences to be had.
    All-in-all, I think VR is more likely to have a meaningful long-term impact on gaming than 3DTVs, because VR adds more to the gaming experience.

  4. #4
    Flop- no, next big thing- absolutely not, niche high end product capable of carving out a market for itself- probably. The way I see it, VR’s highest aspiration is to become the next console market. It’ll be semi popular in high income countries, find its niche in media and video games, but will never be as ubiquitous or necessary as something like the smartphone, PC or television. We are very far away from this though, if we’re using the console analogy then we’re at best in the Atari phase

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