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  1. #1

    Upgradeable Xbox

    So Ars and other sites reported about Microsoft talking of an upgradeable Xbox.
    Because of Microsoft's classic poor PR, especially the XB people, who make big statements like these riddled with "but I can't tell you more", people have 100 different interpretations of this with many already in pre-outrage, "typical M$" mode.
    Some people think MS want to turn Xboxes into something like PCs with various minimum requirements, some newer games running on XB1 2016, but not on the OG XB. That makes no sense to me.

  2. #2
    What I understood from this is that Microsoft wants backwards compatibility from now onwards. Some 360 games will be compatible, but all Xbone games will work on the next one. This means that XB hardware will be similar to iPhones. An iPhone 7 will still play games designed for iPhone 5S. New iPhones play app store games better, but older ones will still play the games. It's not PC-like fragmentation and no, your grandma does not need to know what DDR5 means or what your GPU specs are before buying you a game from Best Buy as a Christmas gift.
    Except Microsoft has made some unclear message and let people speculate.
    My comment - while the idea of consoles is cool, a 7-year cycle for consoles is way too long. This gen has specs that were almost old the day they came out. Sticking with these specs for another few year sounds exceptionally long.

  3. #3
    New consoles every 4-5 years is better, but starting from 0 games is not. Buy once, run everywhere (XB1, XB2) is much better. I don't want to envisage a future where I have an XB1, 2 and 3 around my TV just to play the 20 games I love. (I still have my PS3, SNES, N64... despite emulation).
    Some people think Microsoft is talking about a more modular XB. While some people think "everything is modular - GPU, RAM, etc" I don't think it's that. I think a little bit of modularity (disk!!!) such as letting people have an SSD or shipping an XB2 with an optional optical drive. People that want optical, lend/borrow, used games, etc. can buy the optical drive. Everyone else can learn to live without optical media, like we do with Netflix, Steam, app stores, etc.

  4. #4
    No idea where they got the upgradeable xbox part. Thought he made it clear they want to put out new revisions of the xbox every 2-3 years with better specs. Games will work on matter what revision you have, just that the newer ones will play have better graphics or play at a higher framerate. Sony will be doing the exact same thing.
    Im just hoping there will be a good upgrade path. Wouldnt be surprised if they do exactly what Apple is doing now and start leasing them out. So you can either buy the system out right. Or go on a 2 year lease and after its done either keep it or bring it back and get a new one and continue the lease.

  5. #5
    I don’t see three Xboxes in the market at the same time – XB1 OG, XB1.2 and XB2. Makes no sense to spend more resources on the XB1.2 AND cut the price when they already have the XB1 OG that they can sell at a discounted price. ahlam99 is suggesting way too many hardware variants – I can’t imagine 5 variants in 3-4 years: XB1 OG, XB1 Mini, XB2, XB2 Mini, XB3, with 4 out of these predicted 5 coming out in a period of 4 years. No way.
    What he’s suggesting is that every gen has a regular and Pro version, and every Pro getting the Mini treatment.
    I can’t see it. No way.

  6. #6
    For the price of 4K, there’s a lot of things to think about.
    A 4K rig built by the consumer from off the shelf parts is more likely to be more expensive than a console. It costs AMD more money to make different GPUs/APUs than to make just one. Microsoft also gets a bulk discount by buying x units. Lastly, AMD (and all PC parts makers) need to make all their money from the component sale, so when you build a rig, this is AMD’s/Intel’s/Samsung’s only chance to make money off you, so the components are priced accordingly. In the console space, Microsoft does not need to make a huge immediate profit because they’ll make money from first party and third party games.
    It doesn’t mean that 4K is cheap, but economies of scale and Microsoft’s position (not needing to make money from hardware, can make profits off games) makes things different from a rig, where Intel/AMD/Samsung don’t get a cut from Steam.
    I still think we’re maybe 2 years away from a 4K console that’s priced reasonably. If they push it now, it’ll have an early adopter price with early adopter issues. In two years, a lot of AMD’s technology will have matured, same with DirectX/W10.
    I think 2017 is a good date. Anything sooner would be too soon (I don’t know a single person with a 4K TV), but anything later might see the XB1 getting really long in the tooth.
    I haven’t even mentioned VR. The next generation has to have both 4K and VR. No ifs, ands or buts. You can’t say "no, the next one, 5 years after that will get it" because that would be way too late.

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