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  1. #1
    This may seem like an odd place to bring this up, or perhaps, kicking the hornets nest almost...but not as extreme a situation as the phrase would often imply, but anyway...
    I like the gaming media. I can get a lot of info from what is printed. Previews, reviews, news and other little snippets and insights. It's enjoyable. I wouldn't frequent those sites and read those magazines if I didn't think so.
    Now, my...erm, qualm could easily be applied to any field that is built partially around subjective content. This is by no means a game industry specific 'issue'.
    So, to get into the meat of my point; how valid is gaming media? Or at least, how much do we misunderstand the actual stance of the media?

  2. #2

    The Legitimacy of Gaming Media

    I think that anyone who has frequented a site of some kind, has seen a reply of some kind to a review or opinion pieces, and simply claimed it as, well...bull shit. I think this is fine. The opinion piece is just that, and it is open to be opposed, to be countered and questioned, also *gasp* agreed with at times. Now, perhaps it's the hostility of the gamer user base, but there seems to often be very blunt and sometimes aggressive counters pointed at press. And to me, it sometimes feels as though these readers feel like the authors should know better. And this is where my point really comes in;

  3. #3
    Sports journalists have had this issue for a long time, they won't ever make anyone happy. The 'armchair pundit' will claim to be the master of whatever sport it could be, and have every insight in the strategies and tactics of the game. But I think gaming is a little different. There are aspects that the media try and comment on that even sports writers may not. For example, you won't see a sports writer speak up about how a team should go about training, or how they should sell their replica shirts. You actually won't see this with a movie critic too, they don't speak about how the movie industry should start to use this specific lighting system for the set, or how the movie should be released in cinemas. But the game critic, the journalists seems to go further.

  4. #4
    Unlike some of the more mainstream hobbies, the gaming enthusiasts have often been routed in the, (sorry for use of this dumb phrase...) "nerd culture". Some of the gamers are viciously hungry for knowledge and information, and desire to know all the ins and outs of their favourite franchises, platforms, characters and games. And these guys are often smart too, they have been around the games, the hardware, the software for a while. You would have to say that those that grew up around the era where games came to a greater light, are the most tech savvy of all people. Those of the ages of 25-35, those who grew up with this tech and matured alongside it.

  5. #5
    In addition to this, the freedom of information grew too. They could find the answers to their questions by going straight to the source. As soon as the internet became more widespread and accessible in the early 2000's, the info was there for those that wanted it. The playing field was level, the player had the same access to information as the media.This is quite a big change, when during the print era of the gaming publication, the writers could spoon feed you whatever (not that they did), but you never really had grounds for questioning that before.

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