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  1. #1

    It's time to decide; Who won the 7th generation console war?

    After eight long years, the 7th generation of consoles is finally drawing to an end. And what an experience! While every succeeding generation brought with it significant advancements for the ever emerging gaming industry, the current generation revolutionized the market beyond what any of us could have imagined. Where before new consoles simply boasted better graphics and processing power, the current gen connected gamers around the world and turned our consoles into all-out media hubs. We’ve seen industry changing innovations, new ways to play, incredible online experiences, and greater versatility than ever before. But perhaps more importantly, the current generation legitimized games as a medium worthy of being taken seriously. Before, video games were seen as mindless, if not pointless, time-wasting fun for children and teens. As the latest best-selling game, ‘The Last of Us’, has proved, that has changed.

  2. #2
    It’s been quite a roller-coaster for the three console giants, full of ups and downs, terrible mistakes and astounding successes. But as the 8th generation quickly approaches, and the WiiU already on sale, it’s time to ask that oh-so flame inducing question. Who won the console war?

  3. #3
    Talk about taking the console market by storm. If we were to go purely by sales alone, the Wii didn’t just win, it blew its competitors away. Thus far, the Wii has sold just shy of a 100 million units, leaving Microsoft and Sony in the dust. In fact, if Nintendo shaved off 20 million units (worldwide Gamecube sales), the Wii would still be ahead of its competitors. When the Wii launched in November 2006, it had two things going for it; it was new and exciting, and it was cheap. The Wii offered something different, something that stood it apart from the (at the time) utterly conventional Xbox 360 and PS3. It didn’t just grab the attention of gamers, it grabbed the attention of everyone. And with a launch price of $250 (a full $350 cheaper than the PS3 launch!), MS and Sony didn’t stand a chance. Indeed, up until mid-2007 the Wii sold more units than the 360 and PS3 combined.

  4. #4
    In every other aspect, the Wii lost. Its hardware was simply inferior, unable to even produce HD quality games and video. Its network infrastructure was atrocious, especially compared to its competitors. And although plenty of third-party titles were made available for the Wii, they sold very poorly. Here’s an astounding fact; fourteen of the top fifteen games are first-party titles. Only Ubisoft’s ‘Just Dance 2’ squeaked into the top fifteen (just barely). ‘Core’ gamers simply weren’t interested in the Wii, which had the stigma of being associated with kids and moms. This, for the most part, suited Nintendo just fine. Microsoft and Sony split the core gamers down the middle, leaving Nintendo to mop up those millions of casuals all for themselves. But the problem with casual gamers is…

  5. #5
    They eventually stop playing. Despite the Wii’s initial success, the console soon fell far behind the 360 and PS3 in monthly sales, and never caught up. The excitement wore off and the casuals went to smartphones, leaving Nintendo with only its hardcore fans as its main user base. And according to Nielsen ratings in 2009 (the most recent I could find), the percentage of the Wii’s active users (people who regularly use their consoles) was an abysmal 5.9%, behind even the Nintendo Gamecube (8.8%). Yes, that was back in 09’ and things could have changed, but given the lack of sales and its stark decline in popularity, it’s very unlikely that the Wii’s current active user percentage even approaches the 360 or PS3.

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